At 13:14 27/09/01 +0200, you wrote:
>On Thursday 27 September 2001 08:45, you wrote:
> > I ran Freecell Solver 1.9.8 on PySol games 1 - 1000. Here are the
> > results that I got. You can find the complete dump here:
> >
> > http://vipe.technion.ac.il/~shlomif/freecell-solver/total_dump.zip
> >
> > All in all, about 85% of the games were solved, which is very good
> > IMO. And as can be seend from the statistics, a 1000 iterations are
> > usually enough to solve a FCS-wise solveable deal.
> >
> > In any case, if you can find a deal which you managed to solve, and
> > Freecell Solver was unable to, please let me know, and I'll see if I
> > can fix it.
>
>That's pretty suprising. From playing it, I would have said it's at most at
>60% solvable.
It is possible that my solver still has some bugs.
>But what you found out, is what the game makes a joy: either
>it's impossible to solve and you see it in the first moves or it's solvable
>and you only have the find the best route.
Yes. I became fond of Simple Simon too.
In any case, I now analyzed about 4000 deals and the statistics remained
pretty much the same. There's one strange game that reaches depths of
several thousands, which should be impossible the way I designed the
solver. I have verified that that game is solveable.
I'll see what I can do about it. Right now I have to write a perl script to
generate all the presets for me, because I'm adding several new fields.
Regards,
Shlomi Fish
>Greetings, Stephan
>
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----------------------------------------------------------------------
Shlomi Fish shlomif_at_techie.com
Home Page:
http://t2.technion.ac.il/~shlomif/
I don't believe in fairies. Oops! A fairy died.
I don't believe in fairies. Oops! Another fairy died.
Received on Thu Sep 27 2001 - 08:46:06 IST