On Tue, 20 Nov 2001, Bob Gorman wrote:
> I have been using Freecell for many years both for pleasure and for a more
> important purpose.
>
.
.
.
> I often differ, in playing Freecell, from traditional motives such as:
> 1. Solve it
> 2. Solve it quickly (shortest possible solution).
> 3. Flag it as unsolvable, so one can abandon it and move on to a new game.
>
> I am looking at the players learning & decision making styles.
> My goal is to not just identify weaknesses but to improve these skills by
> such pleasurable activities as playing Freecell....
>
> I am identifying some moves by cognitive intent, such as:
> Build up a sequence
> Reverse a sequence
> Free up a cell
> Free up a column
> Make it easier to think about...
> etc.
>
> If any of you are interested in turning your pleasure & passion into
> significant results for our youth, let me know.
>
> We can make a difference....
> Bob
>
I am willing to help, as much as I can and would like to in the future.
However, I need to know exactly how do you wish us to help you. If you can
supply some details on this subject, it would be great.
Regards,
Shlomi Fish
>
> "To create New Answers; you must ask New Questions."
> - Bob Gorman
> http://www.kncell.org
--
----------------------------------------------------------------------
Shlomi Fish shlomif_at_vipe.technion.ac.il
Home Page: http://t2.technion.ac.il/~shlomif/
Home E-mail: shlomif_at_techie.com
If:
1. A is A
2. A is not not-A
does it imply that
1. B is B
2. B is not not-B
Received on Wed Nov 21 2001 - 00:12:34 IST