Hi all,
Freecell Solver 3.8.0 was released and can be downloaded from its homepage at
http://fc-solve.berlios.de/ . Freecell Solver is a reusable and open-source
(MIT/X11-licensed) library, written in mostly portable C (32-bit/64-bit,
UNIX/Linux and MS Windows), that can automatically solve the Solitaire game
Freecell and some similar Solitaire variants.
The Freecell Solver distribution also includes some standalone command-line
clients that make use of the library. Freecell Solver has a very large amount
of features, supports many different run-time heuristics that may yield
different solutions, is a fast solver, and supports the largest number of
Solitaire variants of all other solvers of its kind.
Here is the list of changes since the previous stable release, 3.4.0, from the
NEWS.txt file:
[quote]
Version 3.8.0: (01-Jul-2011)
----------------------------
1. Fix the crashes when using +--trim-max-stored-states+.
2. Add a man page generated by AsciiDoc instead of the token man page
that was present previously.
3. The number of states in the collection is now preserved if the verdict
was unsolved.
4. Add a +--solutions-directory+ argument to +test_multi_parallel.c+ .
5. Fix the rpm spec - +%{version}+ instead of +%{PACKAGE_VERSION}+ .
6. Add +scripts/parallel-range-solver-total+ to solve a range of deals in
parallel by splitting them into chunks.
7. Add +-DFCS_BUILD_DOCS=+ to CMake to avoid building documentation.
8. Add a way to dump the valid outputs in
+t/t/lib/Games/Solitaire/FC_Solve/CheckResults.pm+ to files.
9. Add an environment flag to filter out the valgrind test when running
+make test+.
10. Many refactorings.
[/quote]
Regards,
Shlomi Fish
--
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Shlomi Fish http://www.shlomifish.org/
Interview with Ben Collins-Sussman - http://shlom.in/sussman
Chuck Norris refactors 10 million lines of Perl code before lunch.
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Received on Sun Jul 03 2011 - 07:13:01 IDT