Hi all!
We're now building the Win32 binary installer using AppVeyor's "artifacts"
generation. This means the process is done automatically and on AppVeyor's
remote systems on each tag, which relieves us from the need to power on a
windows VM for that.
The work was done on git master from :
commit 1ccaeea6f0554fbb7ed7566dbf1c5f9f17165222
Author: Shlomi Fish <shlomif_at_shlomifish.org>
Date: Wed Jun 7 20:15:09 2017 +0300
Test the win32 build+deploy.
See
https://www.appveyor.com/docs/packaging-artifacts/ .
to:
commit ee402e812c39dcac02b3f6b5d7917b6b18354b05
Author: Shlomi Fish <shlomif_at_shlomifish.org>
Date: Wed Jun 7 23:19:04 2017 +0300
Add the link to the 4.10.0 win32 binary.
===
The new win32 installer was tested on a VM and uploaded to the site and there
was already a bug report for it (from Larry) and a fix.
Thanks to AppVeyor for their great service!
Regards,
Shlomi Fish
--
-----------------------------------------------------------------
Shlomi Fish http://www.shlomifish.org/
https://youtu.be/n6KAGqjdmsk - “Hurt Me Tomorrow”
By the time it takes Windows Update to download a 22 MB update without
installing it, Mageia Linux’s urpmi was already able to download and install a
game whose package is 900 MB (and there was still a lot of time to spare).
— http://www.shlomifish.org/humour/bits/facts/Windows-Update/
Please reply to list if it's a mailing list post - http://shlom.in/reply .
Received on Fri Jun 09 2017 - 14:39:23 IDT