Re: Imperfection of Using Red/Black for Suit Equivalences

From: Gary Campbell <gary_at_numin8r.us>
Date: Thu, 28 Mar 2013 07:45:07 -0700

Just a note. When recording a layout, I have a Terse mode and a Verbose mode. The Terse mode does not distinguish between the two red and two black suits, just as Danny describes. However, my design has always been to retry a solution that is deemed impossible in the Terse mode, using the Verbose mode on the second try. I have definitely encountered (too deep in my notes to exhume at the moment) cases where Terse mode yields an Impssible, while Verbose mode yields a valid solution. Clearly, differences arise, but they are very rare. It looks like finding an “optimal” or shortest solution will always require using the Verbose mode.

From: dannyjones183
Sent: Thursday, March 28, 2013 2:23 AM
To: fc-solve-discuss_at_yahoogroups.com
Subject: Imperfection of Using Red/Black for Suit Equivalences

  
I'm sure that I've mentioned the use of red/black coloring to shorten the variation of suits from four to two when comparing layouts. It allows similar layouts to be considered equivalent even though they aren't exactly equal. This way, the number of possible layouts is more manageable.

Since there hasn't been much in the way of posts lately, I thought that I'd revisit this topic.

One key feature in my solvers is to treat suits as just red/black when checking for equivalent layouts in the first pass. I know that it's imperfect, but I was won over to "the dark side" by convincing myself that the loss in accuracy was more than amply balanced by the increase in speed and reduced memory usage.

However, there are times when I must pay for my sins (of omission in accuracy). One of those times recently caught me unexpectedly when I was investigating alternate solutions for deal/game #255317. Here's my layout after 13 moves:


#00255317 Attempt: 1 NumFcs=4 (BFS Super)

============================== initial layout
-- -- -- -- -C -D -S -H

TC KD QS 9S 3S QH AH 2S
TS 5C TD AS QD TH 4H 2C
7H 5H AC 9C 4S JD QC 2D
7D 4C 7C 9H 8C KH 4D 6C
6D 2H 6H 5S 8H 3C AD JH
7S 8D 6S 5D 3D JC 3H JS
8S KS KC 9D -- -- -- --


(a): move sequence number
(b): move in daj-extended standard notation
(c): highest-valued card being moved, a multi-card move has a (+)
(d): target card, ec = empty column, fc = freecell

(a) (b) (c) (d)
--- --- --- --- sort: (a)

  1 6a. JC fc
  2 6b. 3C fc
  3 6c. KH fc
  4 6d. JD fc
  5 68. TH JS
  6 63. QH KC
  7 c6. KH ec
  8 7c. 3H fc
___ 7h. AD -D Horne automove
  9 a3. JC QH
10 7a. 4D fc
11 76. QC KH
12 d6. JD QC
13 7d. 4H fc
___ 7h. AH -H Horne automove


============================== current layout
4D 3C 3H 4H -C AD -S AH

TC KD QS 9S 3S KH -- 2S
TS 5C TD AS QD QC -- 2C
7H 5H AC 9C 4S JD -- 2D
7D 4C 7C 9H 8C -- -- 6C
6D 2H 6H 5S 8H -- -- JH
7S 8D 6S 5D 3D -- -- JS
8S KS KC 9D -- -- -- TH
-- -- QH -- -- -- -- --
-- -- JC -- -- -- -- --


At this point, we have "4H to ec" and "4D to ec" as two possible moves. Perform either move and the other move is blocked from ever occurring in my solver because the resulting layouts are considered equivalent.


My Breadth-First Search solver chose "4H to ec" and was trapped into these moves:

14 d7. 4H ec
15 b7. 3C 4H
16 2d. KS fc
17 2b. 8D fc
___ 2h. 2H AH Horne automove
18 ch. 3H 2H
19 7c. 3C fc
20 7h. 4H 3H
21 a7. 4D ec
22 c7. 3C 4D


You'll notice that the same layout can be attained in three fewer moves had my solver investigated "4D to ec" as well? Unfortunately, it couldn't.

14 a7. 4D ec
15 c7. 3C 4D
16 2a. KS fc
17 2b. 8D fc
___ 2h. 2H AH Horne automove
18 ch. 3H 2H
19 dh. 4H 3H


Now, it's time for a very large Margarita !!!
Received on Thu Mar 28 2013 - 07:45:25 IST