| Create(int Dim1)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| CreateArray(int Dim1, int Size)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| Delete(int Dim1)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| DeleteArray(int Dim1)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| DeleteStateWithLocationsParent(int Dim1, int Dim2)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| Get(int Dim1, int Dim2)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| ReallocArray(int OldSize, int NewSize)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| ReallocSingle(int Dim1, int OldSize, int NewSize)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| Set(int Dim1, FCSStateWithLocations *SetPtr)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
| ~AFCSStateWithLocationsMatrix() | AFCSStateWithLocationsMatrix | [inline, virtual] |
1.4.4