Create(int Dim1)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
CreateArray(int Dim1, int Size)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
Delete(int Dim1)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
DeleteArray(int Dim1)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
DeleteStateWithLocationsParent(int Dim1, int Dim2)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
Get(int Dim1, int Dim2)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
ReallocArray(int OldSize, int NewSize)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
ReallocSingle(int Dim1, int OldSize, int NewSize)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
Set(int Dim1, FCSStateWithLocations *SetPtr)=0 | AFCSStateWithLocationsMatrix | [pure virtual] |
~AFCSStateWithLocationsMatrix() | AFCSStateWithLocationsMatrix | [inline, virtual] |