| BFSEnqueueState(FCSStateWithLocations *StateWithLocations) | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [protected] |
| FCSBFSSolvingAlgorithm(FCCommandLineArguments *CommandLine) | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | |
| FCSBFSSolvingAlgorithm() | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [protected] |
| InitFCSBFSSolvingAlgorithm() | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [protected] |
| m_BFSQueue | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [protected] |
| m_BFSQueueLastItem | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [protected] |
| m_FirstStateToCheck | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [protected] |
| Resume(int Depth) | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [virtual] |
| Solve(FCSStateWithLocations *StateWithLocations, int Depth) | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [virtual] |
| ~FCSBFSSolvingAlgorithm() | FCSBFSSolvingAlgorithm< SolvingAlgorithmType > | [virtual] |
1.4.4