CanonizeState(int NumberOfFreecells, int NumberOfStacks) | FCSCompactStateWithLocations< StateWithLocation > | |
Compare(const FCSStateWithLocations *State) | FCSCompactStateWithLocations< StateWithLocation > | |
Copy(FCSStateWithLocations *State) | FCSCompactStateWithLocations< StateWithLocation > | [virtual] |
EmptyFreecell(int Freecell) | FCSCompactStateWithLocations< StateWithLocation > | |
FCSCompactStateWithLocations() | FCSCompactStateWithLocations< StateWithLocation > | |
FlipStackCard(int Stack, int Card) | FCSCompactStateWithLocations< StateWithLocation > | |
GetFoundation(int Foundation) | FCSCompactStateWithLocations< StateWithLocation > | |
GetFreecellCard(int Freecell) | FCSCompactStateWithLocations< StateWithLocation > | |
GetFreecellCardNumber(int Freecell) | FCSCompactStateWithLocations< StateWithLocation > | |
GetFreecellCardSuit(int Freecell) | FCSCompactStateWithLocations< StateWithLocation > | |
GetStackCard(int Stack, int Card) | FCSCompactStateWithLocations< StateWithLocation > | |
GetStackCardNumber(int Stack, int Card) | FCSCompactStateWithLocations< StateWithLocation > | |
GetStackCardSuit(int Stack, int Card) | FCSCompactStateWithLocations< StateWithLocation > | |
GetStackLength(int Stack) | FCSCompactStateWithLocations< StateWithLocation > | |
GetState() | FCSCompactStateWithLocations< StateWithLocation > | |
IncrementFoundation(int Foundation) | FCSCompactStateWithLocations< StateWithLocation > | |
m_State | FCSCompactStateWithLocations< StateWithLocation > | [protected] |
PopStackCard(int Stack, FCSCard *Card) | FCSCompactStateWithLocations< StateWithLocation > | |
PushCardIntoStack(int DestStack, FCSCard *Card) | FCSCompactStateWithLocations< StateWithLocation > | |
PushStackCardIntoStack(int DestStack, int SrcStack, int SrcCard) | FCSCompactStateWithLocations< StateWithLocation > | |
PutCardInFreecell(int Freecell, FCSCard *Card) | FCSCompactStateWithLocations< StateWithLocation > | |
SetFoundation(int Foundation, char Value) | FCSCompactStateWithLocations< StateWithLocation > | |
~FCSCompactStateWithLocations() | FCSCompactStateWithLocations< StateWithLocation > | [virtual] |