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FCIndirectState.h

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00001 #ifndef MMANN_INTERNAL_STATE_H
00002 #define MMANN_INTERNAL_STATE_H
00003 
00011 
00012 #include "FCState.h"
00013 #include "FCTalonState.h"
00014 
00015 template <class StateWithLocation> 
00016 class FCSCompactStateWithLocations;
00017 
00018 class FCSIndirectState;
00019 
00021 class FCSIndirectCard : public FCSCard
00022 {
00023 public:
00025     FCSIndirectCard();
00026 
00028     ~FCSIndirectCard();
00029 
00033     void Copy(FCSCard* Card);
00034 
00036     void EmptyCard();
00037 
00039     bool IsEmptyCard();
00040 
00044     char GetCardNumber();
00045 
00049     char GetSuit();
00050 
00054     char GetFlipped();
00055 
00059     void SetSuit(char Suit);
00060 
00064     void SetCardNumber(char CardNumber);
00065 
00069     void SetFlipped(char Flipped);
00070 
00074     int GetClassSize();
00075 
00077     char m_Card;
00078 };
00079 
00081 class FCSIndirectState : public FCSState
00082 {
00083 public:
00085     FCSIndirectState();
00086 
00088     virtual ~FCSIndirectState();
00089 
00093     int GetClassSize();
00094 
00100     int StackCompare(int StackPosition1, int StackPosition2);
00101 
00107     int StackSortCompare(int StackPosition1, int StackPosition2);
00108 
00113     int Compare(FCSIndirectState* State);
00114 
00118     void Copy(FCSIndirectState* State);
00119 
00121     FCSIndirectCard* m_Stacks[MAX_NUM_STACKS];  
00122 
00124     FCSIndirectCard m_Freecells[MAX_NUM_FREECELLS];
00125 
00127     char m_Foundations[MAX_NUM_DECKS*4];
00128 };
00129 
00130 
00131 #endif

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