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FCSDebugDisplayInfo.h

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00001 #ifndef FCS_DEBUG_DISPLAY_INFO_H
00002 #define FCS_DEBUG_DISPLAY_INFO_H
00003 
00011 
00012 #include <fstream.h>
00013 #include "FCEnums.h"
00014 
00015 class FCSStateWithLocations;
00016 
00017 //These are the debug display option flags
00018 
00020 #define DEBUG_ITERATIVE_STATE_OUTPUT    1
00021 
00022 #define DEBUG_IS_OUTPUT_PARSEABLE       2
00023 
00024 #define DEBUG_CANONIZED_ORDER_OUTPUT    4
00025 
00026 #define DEBUG_DISPLAY_10_AS_T           8
00027 
00028 #define DEBUG_DISPLAY_PARENT_ITERATIONS 16
00029 
00030 #define DEBUG_DISPLAY_MOVES             32
00031 
00032 #define DEBUG_DISPLAY_STATES            64
00033 
00034 #define DEBUG_USE_STANDARD_NOTATION     128
00035 
00037 class FCSDebugDisplayInfo
00038 {
00039 public:
00041     FCSDebugDisplayInfo();
00042 
00044     virtual ~FCSDebugDisplayInfo();
00045 
00055     virtual void Display(FCStateType StateType, int NumberOfIterations, int Depth, 
00056                          FCSStateWithLocations* StateWithLocations, 
00057                          int ParentNumberOfIterations, int StoredStates);
00058 
00060     bool m_DisplayDebug;
00061 
00063     int m_DisplayDebugOptions;
00064 
00066     int m_NumberOfFreecells;
00067 
00069     int m_NumberOfStacks;
00070 
00072     int m_NumberOfDecks;
00073 
00075     FCSTalonType m_TalonType;
00076 
00078     ofstream Write;
00079 };
00080 
00081 #endif

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