#include <MiscFreecellGameBoards.h>
Inheritance diagram for AisleRiotGameBoard:

Public Member Functions | |
| virtual | ~AisleRiotGameBoard () |
| Destructor. | |
| virtual void | Shuffle (int Seed) |
| Shuffles the deck of cards. | |
| virtual int | GetGameBoardSize ()=0 |
| The size of a string needed to store the generated board output. | |
Protected Member Functions | |
| AisleRiotGameBoard (bool Display10AsT) | |
| Constructor. | |
| AisleRiotGameBoard () | |
| Constructor. | |
Definition at line 62 of file MiscFreecellGameBoards.h.
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Implements AFreecellGameBoard. Implemented in AisleRiotFreecellGameBoard, AisleRiotKlondikeGameBoard, AisleRiotEightOffGameBoard, AisleRiotSeahavenTowersGameBoard, and AisleRiotBeleagueredCastleGameBoard. |
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This is the same shuffling algorithm used to create AisleRiot freecell-like games
Implements AFreecellGameBoard. Definition at line 135 of file MiscFreecellGameBoards.cpp. References AFreecellGameBoard::GetNumberOfCardsInDeck(), AFreecellGameBoard::m_Deck, and MicrosoftRandom(). |
1.4.4