#include "FCSFreecellSolvingAlgorithm.h"
Go to the source code of this file.
Classes | |
class | FCSPreset |
Class holding preset information. More... | |
class | FCSPresetName |
Matches a preset ID with a game name. More... | |
Defines | |
#define | FC_SIZE_OF_PRESET_NAME 32 |
The maximum size of a preset card game name. | |
Enumerations | |
enum | FCSPresetID { FCS_PRESET_NONE = -1, FCS_PRESET_BAKERS_DOZEN, FCS_PRESET_BAKERS_GAME, FCS_PRESET_CRUEL, FCS_PRESET_DER_KATZENSCHWANZ, FCS_PRESET_DIE_SCHLANGE, FCS_PRESET_EIGHT_OFF, FCS_PRESET_FORECELL, FCS_PRESET_FREECELL, FCS_PRESET_GOOD_MEASURE, FCS_PRESET_KLONDIKE, FCS_PRESET_KINGS_ONLY_BAKERS_GAME, FCS_PRESET_RELAXED_FREECELL, FCS_PRESET_RELAXED_SEAHAVEN_TOWERS, FCS_PRESET_SEAHAVEN_TOWERS, FCS_PRESET_SIMPLE_SIMON, FCS_PRESET_YUKON, FCS_PRESET_BELEAGUERED_CASTLE } |
Identification of preset games supported. | |
Functions | |
int | FCSApplyTestOrder (int *TestOrderArray, const char *TestOrderString, int *TestOrderCount, char *GameName, char **ErrorString) |
Take a test order string and turn it into a test order array. | |
Variables | |
const FCSPresetName | FCSPresetNames [] |
Storage for all the preset games. |
Definition in file FCPresets.h.
|
Definition at line 350 of file FCPresets.cpp. Referenced by FCCommandLineArguments::Verify(). |