#include <fstream.h>
#include "FCEnums.h"
Go to the source code of this file.
Classes | |
| class | FCSDebugDisplayInfo |
| Displays optional debugging information. More... | |
Defines | |
| #define | DEBUG_ITERATIVE_STATE_OUTPUT 1 |
| Display Iterative State Output. | |
| #define | DEBUG_IS_OUTPUT_PARSEABLE 2 |
| Make the debug output parsible. | |
| #define | DEBUG_CANONIZED_ORDER_OUTPUT 4 |
| Display Canonized Output. | |
| #define | DEBUG_DISPLAY_10_AS_T 8 |
| Display "10" as a "T". | |
| #define | DEBUG_DISPLAY_PARENT_ITERATIONS 16 |
| Display parent iterations. | |
| #define | DEBUG_DISPLAY_MOVES 32 |
| Display moves of the game. | |
| #define | DEBUG_DISPLAY_STATES 64 |
| Display states of the game. | |
| #define | DEBUG_USE_STANDARD_NOTATION 128 |
| Display using standard notation. | |
Definition in file FCSDebugDisplayInfo.h.
1.4.4