#include <fstream.h>
#include "FCEnums.h"
Go to the source code of this file.
Classes | |
class | FCSDebugDisplayInfo |
Displays optional debugging information. More... | |
Defines | |
#define | DEBUG_ITERATIVE_STATE_OUTPUT 1 |
Display Iterative State Output. | |
#define | DEBUG_IS_OUTPUT_PARSEABLE 2 |
Make the debug output parsible. | |
#define | DEBUG_CANONIZED_ORDER_OUTPUT 4 |
Display Canonized Output. | |
#define | DEBUG_DISPLAY_10_AS_T 8 |
Display "10" as a "T". | |
#define | DEBUG_DISPLAY_PARENT_ITERATIONS 16 |
Display parent iterations. | |
#define | DEBUG_DISPLAY_MOVES 32 |
Display moves of the game. | |
#define | DEBUG_DISPLAY_STATES 64 |
Display states of the game. | |
#define | DEBUG_USE_STANDARD_NOTATION 128 |
Display using standard notation. |
Definition in file FCSDebugDisplayInfo.h.